# DOS Game Engine A retro DOS multimedia engine written in **Turbo Pascal 7.0** (1994-era), featuring VGA Mode 13h graphics, AdLib/OPL2 music, and Sound Blaster digital audio. Perfect for demoscene-style programming, retro game development, and learning classic DOS systems programming. Source code: https://github.com/goph-R/DOS-Game-Engine ```{toctree} :maxdepth: 1 :caption: Contents STARTING/index BASICS/index AUDIO/index ADVANCED/index UTILS/index