Graphics & Input
VGA Mode 13h graphics, image formats, sprite animation, tilemaps, keyboard and mouse.
The subsystems the game framework drives for you. Each one also works standalone if you are writing a demo or driving the hardware directly.
VGA Mode 13h graphics, image formats, sprite animation, tilemaps, keyboard and mouse.
The subsystems the game framework drives for you. Each one also works standalone if you are writing a demo or driving the hardware directly.