Dynart Documentation
Dynart Documentation / DOS Game Engine

Game Engine

The framework your game is built on: the game object, screens, configuration and resource loading.

Start here. TBaseGame owns the game loop and every subsystem, so a working game is a game object, one or more screens, and a resource file.

  • Game Engine (TBaseGame)
  • Screens (TScreen)
  • Configuration Management
  • Resource Manager
  • SPX (Sprite XML) Format
← Your First Game Game Engine (TBaseGame) →

Documentation

  • Lisa Engine
  • DOS Game Engine
    • Getting Started
    • Game Engine
      • Game Engine (TBaseGame)
      • Screens (TScreen)
      • Configuration Management
      • Resource Manager
      • SPX (Sprite XML) Format
    • Graphics & Input
    • Audio System
    • UI & Text
    • Advanced Topics
    • Utilities & Libraries
  • Legal
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