Dynart Documentation
Dynart Documentation / DOS Game Engine

UI & Text

Proportional fonts, mouse-driven widgets, text-mode interfaces and high score tables.

Everything needed for menus, dialogs and HUDs on top of the VGA graphics layer.

  • Variable-Width Font System
  • Widget-based UI
  • Text Mode UI
  • High Score Management
← HSC Music Format Variable-Width Font System →

Documentation

  • Lisa Engine
  • DOS Game Engine
    • Getting Started
    • Game Engine
    • Graphics & Input
    • Audio System
    • UI & Text
      • Variable-Width Font System
      • Widget-based UI
      • Text Mode UI
      • High Score Management
    • Advanced Topics
    • Utilities & Libraries
  • Legal
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